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Ancestors: The Humankind Odyssey Wiki
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{{Infobox patch | name = Version 1.1 | date = September 10th, 2019 | link = {{*}} [https://ancestorsgame.com/en/news/patch-11-is-now-live/ Version 1.1 on Panache Blog]<br>{{*}} [https://mailchi.mp/panachedigitalgames/the-patch-11-is-now-live Panache email] | previous = β β | next = [[Version 1.2]] }} Released on September 10th, 2019 [[File:Version 1.1 Image.jpg|center|500px]] ==Description<ref>https://ancestorsgame.com/en/news/patch-11-is-now-live/</ref><ref>https://mailchi.mp/panachedigitalgames/the-patch-11-is-now-live</ref>== <blockquote>Hey everyone, 1.1 Patch of Ancestors is out! We fixed some bugs and enhanced the game, here's the full list of updates: '''Patch Highlights''' * Enabled Cloud Saves * To enable cloud saves, click on the gear icon next to Ancestors in your library and click Enable Cloud Save * Added Skip button visual feedback during cinematics * PS4 buttons are now supported when playing with a PS4 DualShock 4 controller on PC. * Reduced attack frequency '''Bug Fixes''' * Fixed a bug that sometimes prevented a frightened outsider from being reassured * Fixed a bug that caused [[animals]] to get up and walk for a few meters after being killed before turning into [[carcass]] * Fixed a bug where the player or [[clan]] members could sometimes be stuck in fall animation * Fixed a localization plural issue in AR/PL/RU/CN languages * Fixed a bug that caused both a [[Animals#Predators|predator]] and a clan member to freeze and become unresponsive * Fixed a bug that made [[items]] and/or [[piggyback]]ed [[Hominid|babies]] become invisible * Fixed a bug that could make the first [[meteorite]] disappear * Fixed a bug that made the [[Machairodus]] constantly attack the player after a character [[switch]] during [[combat]] * Improved game stability</blockquote> ==References== <references /> {{Patches nav}} [[Category:Game Updates]]
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