Ancestors: The Humankind Odyssey Wiki

Smelling or Sense of Smell is an action performed by pressing the appropriate button when available.

Smelling allows you to use your Sense ico.png Senses to find Tuto intel ico.png Point of Interests.

Smelling allows you to use your nose to localize smells to find practical items and to locate items you have already discovered.

It may not seem to make sense at first, but lots of things in the environment emit smells that can be used to zero in on those things. However, not everything can be found by smell though and in conjunction with hearing and Intelligence ico.pngIntelligence, your ability for detection is well rounded.

Learning specific neurons increases your smelling abilities.

Mechanics[]

Press the appropriate button and using Sense ico.png senses will begin. You can then press the appropriate button to choose smelling. The visual display of points of interest will begin showing. Smelling shows as puffs of vapor wafting out from the point of interest.

Don't move to stay in senses. You can rotate your view to find animals, clan members, items, and locations within your senses range. You can then Sense ico.png Focus on these points of interest and Sense ico.png Identify them.

After identifying items, while still in senses, you can then Memorize ico.pngMemorize the point of interest so you can investigate it. Once a point of interest has been memorized, you can Memorize ico.pngRemember or Memorize ico.pngForget the point of interest.

If you move, you can leave out of senses.

If you Stand Up, you can increase the range of smelling.

If you haven't inspected or discovered the point of interest before and it is unknown to you, you will only get a large question mark ? inside of the point of interest after trying to identify or discover it. You will have to inspect or discover the unknown point of interest up close and in person to learn what it is. From that point forward, when you use senses and the related functions to find points of interest, you will automatically know what it is. You don't have to keep going up in person to inspect or discover the same point of interest.

Neurons[]

The following neurons impact smelling.

Image Neuron Neuronal Branch Genetic
Mutation?
Description
Senses - Odorant Chemotopy - SO 09.png Odorant Chemotopy (SO 09) Senses No Automatic identification of non-threatening smells of the same species near the target is possible.

TAP (button) to use your senses. Choose the Sense Of Smell then follow the steps proposed by the Contextual Actions UI.
Senses - Odorant Chemotopy - SO 10.png Odorant Chemotopy (SO 10) Senses No The width of automatic identification for non-threatening odors from the same species is increased.

TAP (button) to use your senses. Choose the Sense Of Smell then follow the steps proposed by the Contextual Actions UI.
Senses - Odorant Chemotopy - SO 11.png Odorant Chemotopy (SO 11) Senses No Automatic identification of all non-threatening odors of the same species is possible.

TAP (button) to use your senses. Choose the Sense Of Smell then follow the steps proposed by the Contextual Actions UI.
Senses - Odorant Chemotopy - SO 12.png Odorant Chemotopy (SO 12) Senses No Automatic identification of all non-threatening odors is possible.

TAP (button) to use your senses. Choose the Sense Of Smell then follow the steps proposed by the Contextual Actions UI.
Senses - Olfactory Memory - BB SX 01.png Olfactory Memory (BB SX 01) Senses Yes It is possible to remember the position of one more item or living being.

TAP (button) to use your senses and choose the Sense of Smell. Then follow the steps proposed by the Contextual Actions UI.
Senses - Olfactory Memory - BB SX 01.png Olfactory Memory (BB SX 01-3) Senses Yes It is possible to remember the position of one more item or living being.

TAP (button) to use your senses and choose the Sense of Smell. Then follow the steps proposed by the Contextual Actions UI.
Senses - Perception - SE 01.png Perception (SE 01) Senses No The range for detection of odors and sounds is slightly increased.

TAP (button) to use your senses. Then follow the steps proposed by the Contextual Actions UI.
Senses - Sensory Transduction Speed - SO 05.png Sensory Transduction Speed (SO 05) Senses No The speed of concentration on a menacing smell is maximized.

TAP (button) to use your senses. Choose the Sense Of Smell then follow the steps proposed by the Contextual Actions UI.
Senses - Threat Chemotopy - SO 13.png Threat Chemotopy (SO 13) Senses No Automatic identification of other menacing odors of the same species near the target is possible.

TAP (button) to use your senses. Choose the Sense Of Smell then follow the steps proposed by the Contextual Actions UI.
Senses - Threat Chemotopy - SO 14.png Threat Chemotopy (SO 14) Senses No Automatic identification of all threatening odors of the same species is possible.

TAP (button) to use your senses. Choose the Sense Of Smell then follow the steps proposed by the Contextual Actions UI.
Senses - Threat Chemotopy - SO 15.png Threat Chemotopy (SO 15) Senses No Automatic identification of all threatening odors is possible.

TAP (button) to use your senses. Choose the Sense Of Smell then follow the steps proposed by the Contextual Actions UI.
Senses - Threat Localization - SO 03.png Threat Localization (SO 03) Senses No The range for detection of the source of an odor is increased.

TAP (button) to use your senses. Choose the Sense Of Smell then follow the steps proposed by the Contextual Actions UI.
Senses - Threat Localization - SO 04.png Threat Localization (SO 04) Senses No The range for detection of a threatening odor is maximized.

TAP (button) to use your senses. Choose the Sense Of Smell then follow the steps proposed by the Contextual Actions UI.