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Miocene African Horse
Miocene African Horse
Details
Latin name: Hipparion
Temperament: Wild Animal
Habitat(s): Woodland, Savanna
Item(s)
 • SenseIcon Carcass Mammal Meat
 • SenseIcon HardBoneHard Bone


The Miocene African Horse is a wildlife item and a wild animal.

Behavior

The Enemy Horse Miocene African Horse is neutral animal often travelling in herds on the Region Woodland Icon Woodland and Region Savanna Icon Savanna biomes. Horses only attack if a threat gets too close and they are unable to flee.

Combat

The Miocene African Horse is a medium large animal that appears in small herds. Horses appear to be grazing but don't let this fool you. A single horse may not be imposing but a large herd of horses can cause real damage. Horses are suspicious by nature and will tend to flee if approached, though they will attack if fleeing is not possible. The horse uses their body and speed to cause blunt force trauma to inflict Injury minor ico Injury major ico Injury. Being a medium large animal and its suspicious nature makes it easy to Intimidate ico 128 intimidate a single animal but a herd is harder. It is recommended to do so holding weapons or with a group of hominids.

If you do decide to attack, use the best weapons you can acquire. Because the horse runs away, you want the best chance to take down the animal in a single strike if possible or you will end up chasing them down forever. It is recommended to use SenseIcon SharpStickSharpened Sticks first, MindIcon StickSticks next, and as a last resort rocks or hard tools. It is possible to kill the horse with a single strike with the correct weapon but be aware it may take a second strike.

Carcass

The Enemy Horse Carcass Miocene African Horse Carcass provides SenseIcon Carcass Mammal Meat and SenseIcon HardBoneHard Bone when it is Butcher ico 128butchered. The carcass can be butchered two times. To butcher a carcass more than once, all the items dropped from the previous butchering must be picked up.

Interactions With Other Animals

When different animals get in close proximity to each other, they can attack and kill each other. Animals can fight each other on their own or you can cause them to move nearer to each other to initiate combat. Some of these methods are intimidation to scare them towards another animal, have them chase you and you run past another animal, or perform a dodge and the animal runs towards another animal.

When animals fight each other, a cut-scene will play showing one animal attacking and killing the other. There are a large number of Evolution Feats that deal specifically with trying to cause animals to fight and kill each other.

The Miocene African Horse is suspicious and runs away from threats. The horse doesn't seek out combat but it can defend itself against some animals as a last resort. The horse will only attack if it can't run away and will tend to run over an enemy trying to flee rather than engage in combat.

Can Kill

The Miocene African Horse doesn't go after other animals. It may fend off an attack from another animal and kill that animal but doesn't seek out combat.

Can Be Killed By

The Miocene African Horse can be killed by a number of animals.

Trivia

The species is based on the extinct primitive horse genus Hiparrion, but its skin design is based on the Quagga (an extinct subspecies of the extant Plains Zebra, Equus quagga).

While this version of the horse only has one hoof on each foot, Hipparion actually had two vestigial outer toes (in addition to its hoof) that didn't touch the ground.


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