Ancestors: The Humankind Odyssey Wiki
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{{Infobox animal
 
{{Infobox animal
 
|name = Miocene African Horse
 
|name = Miocene African Horse
|image = Miocene African Horse (Hipparion).png
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|image = Miocene African Horse.png
 
|latinname = Hipparion
 
|latinname = Hipparion
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|temper = [[Animals#Wild Animals|Wild Animal]]
|items = [[File:Mammal Meat (Mammalia caro).png|link=Mammal Meat|80px]] [[File:Hard Bone (Os solidum).png|link=Hard Bone|80px]]
 
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|habitat = [[Woodland]], [[Savanna]]
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|items = {{*}}[[File:SenseIcon Carcass.png|28px]] [[Mammal Meat]]<br>{{*}}[[File:SenseIcon HardBone.png|24px]][[Hard Bone]]
 
}}
 
}}
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The '''Miocene African Horse''' is a [[wildlife]] [[Items|item]] and a [[Animals#Wild Animals|wild]] [[Animals|animal]].
   
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==Behavior==
The '''Miocene African Horse''' (Hipparion) is an extinct ancestor of the modern horse.
 
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The [[File:Enemy Horse.png|28px]] Miocene African Horse is neutral animal often travelling in herds on the [[File:Region Woodland Icon.png|26px]] [[Woodland]] and [[File:Region Savanna Icon.png|26px]] [[Savanna]] [[biomes]]. Horses only attack if a threat gets too close and they are unable to flee.
   
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<gallery mode="packed" heights="175px">
==Behaviour==
 
 
File:MioceneAfricanHorse.jpg
The [[File:Enemy Horse.png|28px]] Miocene African Horse is neuteral, travelling in herds and attacking only if the player gets too close.
 
 
File:MioceneAfricanHorse1.jpg
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File:Miocene African Horse (Hipparion).png|In-game model of Miocene African Horse
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</gallery>
   
 
==Combat==
 
==Combat==
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The Miocene African Horse is a medium large animal that appears in small herds. Horses appear to be grazing but don't let this fool you. A single horse may not be imposing but a large herd of horses can cause real damage. Horses are suspicious by nature and will tend to flee if approached, though they will attack if fleeing is not possible. The horse uses their body and speed to cause blunt force trauma to inflict [[File:Injury minor ico.png|border|30px]] [[File:Injury major ico.png|border|30px]] [[Injury]]. Being a medium large animal and its suspicious nature makes it easy to [[File:Intimidate ico 128.png|22px]] [[intimidate]] a single animal but a herd is harder. It is recommended to do so holding [[weapons]] or with a group of [[hominid]]s.
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If you do decide to [[Combat|attack]], use the best weapons you can acquire. Because the horse runs away, you want the best chance to take down the animal in a single strike if possible or you will end up chasing them down forever. It is recommended to use [[File:SenseIcon SharpStick.png|28px]][[Sharpened Stick]]s first, [[File:MindIcon Stick.png|28px]][[Stick]]s next, and as a last resort [[Items#Rocks|rock]]s or hard [[tools]]. It is possible to kill the horse with a single strike with the correct weapon but be aware it may take a second strike.
   
 
==Carcass==
 
==Carcass==
The [[File:Enemy Horse Carcass.png|28px]] [[Miocene African Horse Carcass|Miocene African horse carcass]] provides [[File:SenseIcon Carcass.png|28px]] [[Mammal Meat|mammal meat]] and [[File:SenseIcon HardBone.png|28px]][[Hard Bone|hard bone]] when it is [[File:Butcher ico 84.png|30px]][[butchering|butchered]]. The [[carcass]] can be butchered '''2''' times. To butcher a carcass more than once, all the [[items]] dropped from the previous butchering must be picked up.
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The [[File:Enemy Horse Carcass.png|28px]] [[Miocene African Horse Carcass]] provides [[File:SenseIcon Carcass.png|28px]] [[Mammal Meat]] and [[File:SenseIcon HardBone.png|24px]][[Hard Bone]] when it is [[File:Butcher ico 128.png|30px]][[butcher]]ed. The [[carcass]] can be butchered two times. To butcher a carcass more than once, all the [[items]] dropped from the previous butchering must be picked up.
   
 
==Interactions With Other Animals==
 
==Interactions With Other Animals==
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When different animals get in close proximity to each other, they can attack and kill each other. Animals can fight each other on their own or you can cause them to move nearer to each other to initiate combat. Some of these methods are intimidation to scare them towards another animal, have them chase you and you run past another animal, or perform a [[dodge]] and the animal runs towards another animal.
   
  +
When animals fight each other, a cut-scene will play showing one animal attacking and killing the other. There are a large number of [[Evolution Feat]]s that deal specifically with trying to cause animals to fight and kill each other.
* Can be killed by the [[File:Enemy Machairodus.png|28px]] [[Golden Machairodus]], [[Black Machairodus]], and [[White Machairodus]]
 
* Can be killed by the [[File:Enemy Croco.png|28px]] [[Thorbjarnarson's Crocodile]]
 
* Can be killed by the [[File:Enemy Hyena.png|28px]] [[Hyena]]
 
* Can be killed by the [[File:Enemy Jackal.png|28px]] [[Black-Backed Jackal]]
 
*Can be killed by the [[File:Enemy Snake.png|28px]] [[African Rock Python]]
 
*(Any other possible interactions needed)
 
   
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The Miocene African Horse is suspicious and runs away from threats. The horse doesn't seek out combat but it can defend itself against some animals as a last resort. The horse will only attack if it can't run away and will tend to run over an enemy trying to flee rather than engage in combat.
==Trivia==
 
The species is based on the extinct primitive horse genus '''''[https://en.wikipedia.org/wiki/Hipparion Hiparrion]''','' but its skin design is based on the Quagga (an extinct subspecies of the extant '''[https://en.wikipedia.org/wiki/Plains_zebra Plains Zebra]''', ''Equus quagga).''
 
   
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===Can Kill===
While this version of the horse only has one hoof on each foot, ''Hipparion'' actually had two vestigial outer toes (in addition to its hoof) that didn't touch the ground.
 
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The Miocene African Horse doesn't go after other animals. It may fend off an attack from another animal and kill that animal but doesn't seek out combat.
   
== Gallery ==
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===Can Be Killed By===
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The Miocene African Horse can be killed by a number of animals.
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*Made the [[File:Enemy Jackal.png|28px]] [[Black-Backed Jackal]] kill the Miocene African Horse - [[Evolution Feat#Astute Dominator of the Jackal|Astute Dominator of the Jackal]]
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*Made the [[File:Enemy Hyena.png|28px]] [[Hyena]] kill the Miocene African Horse - [[Evolution Feat#Astute Dominator of the Hyena|Astute Dominator of the Hyena]]
 
*Made a [[File:Enemy Machairodus.png|28px]] [[Machairodus]] kill the Miocene African Horse - [[Evolution Feat#Astute Dominator of the Machairodus|Astute Dominator of the Machairodus]]
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*Made the [[File:Enemy Croco.png|28px]] [[Thorbjarnarson's Crocodile]] kill the Miocene African Horse - [[Evolution Feat#Astute Dominator of the Crocodile|Astute Dominator of the Crocodile]]
   
 
==Trivia==
[[File:MioceneAfricanHorse.jpg|500px|border|left]]
 
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*Despite your best efforts, you are unable to ride these horses. You will just end up hurt or in combat.
 
 
*The species is based on the extinct primitive horse genus '''''[[Wikipedia:Hipparion|Hiparrion]]''','' but its skin design is based on the Quagga (an extinct subspecies of the extant '''[[Wikipedia:Plains_zebra|Plains Zebra]]''', ''Equus quagga).'' ''Hipparion'' is not ancestor of modern horses, zebras and donkeys (''[[wikipedia:Eqqus|Eqqus]]''), these evolved from ''[[wikipedia:Dinohippus|Dinohippus]]'', the Miocene-Pliocene North American Horse.
[[File:MioceneAfricanHorse1.jpg|500px|border|left]]
 
 
*While this version of the horse only has one hoof on each foot, ''Hipparion'' actually had two vestigial outer toes (in addition to its hoof) that didn't touch the ground.
  +
*The prehistoric horses of North America took advantage of the spread of open grasslands and began to evolve toward their modern form; transitional genera included Hypohippus, Merychippus and Hipparion (oddly enough, Miohippus, the "Miocene horse," actually lived during the Oligocene epoch!)
   
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{{Wildlife nav}}
 
[[Category:Animals]]
 
[[Category:Animals]]
[[Category:Hostile creatures]]
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[[Category:Wild animals]]
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[[Category:Wildlife]]

Revision as of 15:28, 10 June 2021

Miocene African Horse
Miocene African Horse
Details
Latin name: Hipparion
Temperament: Wild Animal
Habitat(s): Woodland, Savanna
Item(s)
 • SenseIcon Carcass Mammal Meat
 • SenseIcon HardBoneHard Bone


The Miocene African Horse is a wildlife item and a wild animal.

Behavior

The Enemy Horse Miocene African Horse is neutral animal often travelling in herds on the Region Woodland Icon Woodland and Region Savanna Icon Savanna biomes. Horses only attack if a threat gets too close and they are unable to flee.

Combat

The Miocene African Horse is a medium large animal that appears in small herds. Horses appear to be grazing but don't let this fool you. A single horse may not be imposing but a large herd of horses can cause real damage. Horses are suspicious by nature and will tend to flee if approached, though they will attack if fleeing is not possible. The horse uses their body and speed to cause blunt force trauma to inflict Injury minor ico Injury major ico Injury. Being a medium large animal and its suspicious nature makes it easy to Intimidate ico 128 intimidate a single animal but a herd is harder. It is recommended to do so holding weapons or with a group of hominids.

If you do decide to attack, use the best weapons you can acquire. Because the horse runs away, you want the best chance to take down the animal in a single strike if possible or you will end up chasing them down forever. It is recommended to use SenseIcon SharpStickSharpened Sticks first, MindIcon StickSticks next, and as a last resort rocks or hard tools. It is possible to kill the horse with a single strike with the correct weapon but be aware it may take a second strike.

Carcass

The Enemy Horse Carcass Miocene African Horse Carcass provides SenseIcon Carcass Mammal Meat and SenseIcon HardBoneHard Bone when it is Butcher ico 128butchered. The carcass can be butchered two times. To butcher a carcass more than once, all the items dropped from the previous butchering must be picked up.

Interactions With Other Animals

When different animals get in close proximity to each other, they can attack and kill each other. Animals can fight each other on their own or you can cause them to move nearer to each other to initiate combat. Some of these methods are intimidation to scare them towards another animal, have them chase you and you run past another animal, or perform a dodge and the animal runs towards another animal.

When animals fight each other, a cut-scene will play showing one animal attacking and killing the other. There are a large number of Evolution Feats that deal specifically with trying to cause animals to fight and kill each other.

The Miocene African Horse is suspicious and runs away from threats. The horse doesn't seek out combat but it can defend itself against some animals as a last resort. The horse will only attack if it can't run away and will tend to run over an enemy trying to flee rather than engage in combat.

Can Kill

The Miocene African Horse doesn't go after other animals. It may fend off an attack from another animal and kill that animal but doesn't seek out combat.

Can Be Killed By

The Miocene African Horse can be killed by a number of animals.

Trivia

  • Despite your best efforts, you are unable to ride these horses. You will just end up hurt or in combat.
  • The species is based on the extinct primitive horse genus Hiparrion, but its skin design is based on the Quagga (an extinct subspecies of the extant Plains Zebra, Equus quagga). Hipparion is not ancestor of modern horses, zebras and donkeys (Eqqus), these evolved from Dinohippus, the Miocene-Pliocene North American Horse.
  • While this version of the horse only has one hoof on each foot, Hipparion actually had two vestigial outer toes (in addition to its hoof) that didn't touch the ground.
  • The prehistoric horses of North America took advantage of the spread of open grasslands and began to evolve toward their modern form; transitional genera included Hypohippus, Merychippus and Hipparion (oddly enough, Miohippus, the "Miocene horse," actually lived during the Oligocene epoch!)