Miocene African Horse
|Miocene African Horse|
| • Mammal Meat|
• Hard Bone
Behavior[edit | edit source]
Combat[edit | edit source]
The Miocene African Horse is a medium large animal that appears in small herds. Horses appear to be grazing but don't let this fool you. A single horse may not be imposing but a large herd of horses can cause real damage. Horses are suspicious by nature and will tend to flee if approached, though they will attack if fleeing is not possible. The horse uses their body and speed to cause blunt force trauma to inflict Injury. Being a medium large animal and its suspicious nature makes it easy to intimidate a single animal but a herd is harder. It is recommended to do so holding weapons or with a group of hominids.
If you do decide to attack, use the best weapons you can acquire. Because the horse runs away, you want the best chance to take down the animal in a single strike if possible or you will end up chasing them down forever. It is recommended to use Sharpened Sticks first, Sticks next, and as a last resort rocks or hard tools. It is possible to kill the horse with a single strike with the correct weapon but be aware it may take a second strike.
Carcass[edit | edit source]
The Miocene African Horse Carcass provides Mammal Meat and Hard Bone when it is butchered. The carcass can be butchered two times. To butcher a carcass more than once, all the items dropped from the previous butchering must be picked up.
Interactions With Other Animals[edit | edit source]
When different animals get in close proximity to each other, they can attack and kill each other. Animals can fight each other on their own or you can cause them to move nearer to each other to initiate combat. Some of these methods are intimidation to scare them towards another animal, have them chase you and you run past another animal, or perform a dodge and the animal runs towards another animal.
When animals fight each other, a cut-scene will play showing one animal attacking and killing the other. There are a large number of Evolution Feats that deal specifically with trying to cause animals to fight and kill each other.
The Miocene African Horse is suspicious and runs away from threats. The horse doesn't seek out combat but it can defend itself against some animals as a last resort. The horse will only attack if it can't run away and will tend to run over an enemy trying to flee rather than engage in combat.
Can Kill[edit | edit source]
The Miocene African Horse doesn't go after other animals. It may fend off an attack from another animal and kill that animal but doesn't seek out combat.
Can Be Killed By[edit | edit source]
The Miocene African Horse can be killed by a number of animals.
- Made the Black-Backed Jackal kill the Miocene African Horse - Astute Dominator of the Jackal
- Made the Hyena kill the Miocene African Horse - Astute Dominator of the Hyena
- Made a Machairodus kill the Miocene African Horse - Astute Dominator of the Machairodus
- Made the Thorbjarnarson's Crocodile kill the Miocene African Horse - Astute Dominator of the Crocodile
Trivia[edit | edit source]
- Despite your best efforts, you are unable to ride these horses. You will just end up hurt or in combat.
- The species is based on the extinct primitive horse genus Hiparrion, but its skin design is based on the Quagga (an extinct subspecies of the extant Plains Zebra, Equus quagga). Hipparion is not ancestor of modern horses, zebras and donkeys (Eqqus), these evolved from Dinohippus, the Miocene-Pliocene North American Horse.
- While this version of the horse only has one hoof on each foot, Hipparion actually had two vestigial outer toes (in addition to its hoof) that didn't touch the ground.
- The prehistoric horses of North America took advantage of the spread of open grasslands and began to evolve toward their modern form; transitional genera included Hypohippus, Merychippus and Hipparion (oddly enough, Miohippus, the "Miocene horse," actually lived during the Oligocene epoch!)