Ancestors: The Humankind Odyssey Wiki
Latin name: Hippopotamus gorgops
Temperament: Irascible Threat
Habitat(s): Great Lake, Savanna
 • SenseIcon Carcass.png Mammal Meat
 • SenseIcon HardBone.pngHard Bone

The Hippopotamus is a wildlife item and an irascible threat animal.


The Enemy Hippo.png Hippopotamus is easily identified by their dark pinkish skin and large body. Hippos often travel in herds and are always backed up by multiple hippos. Hippos are found in or near bodies of water in the Region Great Lake Icon.png Great Lake and Region Savanna Icon.png Savanna biomes and will attack if provoked by getting too close.


The Hippopotamus is a large animal that appears in a herds around fresh water sources. They appear to be grazing but don't let this fool you! Hippos are very territorial and will defend their areas furiously. Great care should be taken if you decide to engage in combat with one of these animals. The Hippo uses their size to cause blunt force trauma and can inflict Injury minor ico.png Injury major ico.png Injury. Being a large animal, it is hard to Intimidate ico 128.png intimidate them even holding weapons. It is possible with a group of hominids to intimidate a hippo but beware if it fails as you will have a large and angry animal coming after you.

If you engage a Hippopotamus in combat in water deep enough to be swimming, you will be unable to counterattack or intimidate. You can only dodge the hippo (and not very well). Be very careful with a hippo in the water because your available combat actions are limited and the hippo is just as deadly in deep water as it is on land.

If you do decide to attack, use the best weapons you can acquire. It is recommended to use SenseIcon SharpStick.pngSharpened Sticks first, MindIcon Stick.pngSticks next, and as a last resort rocks or hard tools. Be warned, using a close quarters weapons to attack the hippo will likely result in injury around this dangerous animal. The more damage you can do from a distance, the better. Hippos have a relatively large amount of health, taking multiple successful strikes even with a Sharpened Stick to kill, though it is possible to get lucky and kill them with one strike.


The Enemy Hippo carcass.png Hippopotamus Carcass provides SenseIcon Carcass.png Mammal Meat and SenseIcon HardBone.pngHard Bone when it is Butcher ico 128.pngbutchered. The carcass can be butchered three times. To butcher a carcass more than once, all the items dropped from the previous butchering must be picked up.

Interactions With Other Animals[]

When different animals get in close proximity to each other, they can attack and kill each other. Animals can fight each other on their own or you can cause them to move nearer to each other to initiate combat. Some of these methods are intimidation to scare them towards another animal, have them chase you and you run past another animal, or perform a dodge and the animal runs towards another animal.

When animals fight each other, a cut-scene will play showing one animal attacking and killing the other. There are a large number of Evolution Feats that deal specifically with trying to cause animals to fight and kill each other.

The Hippopotamus is a very formidable foe that can hold its own against most animals it interacts with.

Can Kill[]

The Hippopotamus can kill a number of animals. The Astute Dominator of the Hippopotamus is the evolution feat that deals with the kills the hippo can perform.

Can Be Killed By[]

The Hippopotamus is such a formidable foe that no other animal can kill it. It will kill other animals that invade its territory but it won't seek out combat.


This Hippo is a species of extinct hippo that lived in Africa from the late Pliocene through the Middle Pleistocene.

The hippo is considered to be the most deadly animal on earth (excluding humans and bugs such as mosquitoes) as it's short temper, large size, and ability to sneak up on boats cause over 100 deaths per year in africa

Despite their size hippos are very fast and stealthy in the water as they don't actually swim. They use their sheer body weight to sink to the floor and walk. While they can swim they only come up to attack, leave, eat, breath, or sleep.