Ancestors: The Humankind Odyssey Wiki
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Grind ico 128

In-game icon

Grind or Grinding is an action performed by pressing the appropriate button when available.

Grinding is an action that modifies an item using a Granite Grinder.

Grinding makes items more potent and increases the benefits given by using the item. Only certain items can be ground.

Learning specific neurons increases your grinding abilities.

Mechanics[]

You have to have the item to grind in one hand and a Granite Grinder in the other for the Alter action to appear. You may have to Switch Hands hands for this action to appear.

You then have to press the appropriate button at the correct time for the grinding action to be successful. If you are unsuccessful, two things can happen: either you don't apply enough force and the item remains unchanged or you apply too much force and the item is destroyed.

Items to Grind[]

Item Action Item Result
Granite Grinder Grinding African Blue Roundhead Fungus Blue Roundhead Fungus Paste
Granite Grinder Grinding African Entomopathogenic Fungus Entomopathogenic Fungus Paste
Granite Grinder Grinding African Turmeric Turmeric Paste
Granite Grinder Grinding Aloe Leaf Aloe Sap Paste
Granite Grinder Grinding Aloe Sap Aloe Sap Paste
Granite Grinder Grinding Horsetail Horsetail Paste
Granite Grinder Grinding Horsetail Leaves Horsetail Paste
Granite Grinder Grinding Khat Grinded Khat

Neurons[]

The following neurons impact grinding.

Image Neuron Neuronal Branch Genetic
Mutation?
Description
Applied Force (DE 06) Dexterity No The success rate of all alteration modes is increased.

TAP (button) to switch an item from one hand to the other. HOLD (button) to take position to alter, then follow the steps proposed by the Contextual UI, with your bare hands or with a tool.
Controlling Strength (AL 01) Dexterity No The success rate of an alteration using a tool is increased.

TAP (button) to switch an item from one hand to the other. HOLD (button) to take position to alter, then follow the steps proposed by the Contextual UI, with a tool in right hand.
Controlling Strength (AL 02) Dexterity No The success rate of an alteration using a tool is increased.

TAP (button) to switch an item from one hand to the other. HOLD (button) to take position to alter, then follow the steps proposed by the Contextual UI, with a tool in right hand.
Controlling Strength (AL 03) Dexterity No The success rate of an alteration using a tool is increased.

TAP (button) to switch an item from one hand to the other. HOLD (button) to take position to alter, then follow the steps proposed by the Contextual UI, with a tool in right hand.
Fine Motor Skill (AL 07) Dexterity No The success rate of all alteration modes is increased.

TAP (button) to switch an item from one hand to the other. HOLD (button) to take position to alter, then follow the steps proposed by the Contextual UI, with a tool in right hand or bare hand.
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