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Ancestors: The Humankind Odyssey Wiki
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Fear
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Fear
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==How to stop fear from increasing== Not only can you avoid the panic state altogether, you can still prevent hysteria in the event your hominid would panic anyway. As long as panic hasn’t been triggered, you can refill the dopamine gauge either by [[File:Eat ico.png|28px]] [[eat]]ing, [[analyze|analyzing]] and [[identify]]ing known elements with [[File:Sense ico.png|28px]] [[senses]] and [[File:Intelligence ico.png|30px]][[intelligence]], [[groom]]ing another hominid, [[Mate|mating]], conquering the fear of the unknown, killing or [[File:Intimidate ico 128.png|22px]] [[Intimidate|intimidating]] (successfully) an animal, etc. An in-game pop-up says, “Dopamine is gained by doing gratifying activities.” Also, not all foods produce the same amount of dopamine. Whenever your hominid is panicking, you have to choose between fight or flight. If the panic state is caused by the fear of the unknown, you can steer towards known territory which is represented by a blueish orb. If a predator or an irascible animal caused the panic state, you can flee or take refuge to the treetops (as long as they're high enough to escape from the fear effect). Intimidation and attack are also doable when panic is caused by an animal.
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