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Attack is a neuronal branch located on the Neuronal menu.

Overview[]

The Attack Icon

The Attack neuronal branch deals with counterattacking and Strike ico 128.png striking. Neurons in this branch reduce detriments or improve abilities related to combat.

Mechanics[]

The Attack Neuronal Branch

The Attack neuronal branch is a sub-branch of the primary Motricity branch. The Attack branch interconnects with the Dodge and Self-Control sub-branches.

The Attack branch has eight total neurons: six regular neurons and two genetic mutations.

List of Neurons[]

Image Neuron Connects Back To / Revealed By Connects Forward To / Reveals Genetic
Mutation?
Description
Attack - Counter Maneuver - CO 02.png Counter Maneuver (CO 02)  •  Fight Response (CO 01)  •  Startle Response (CO 05) No The preparation speed for a counterattack against an irascible animal is increased.

HOLD (button) to prime counterattack.
MOVE (button) to turn toward aggressor.
RELEASE (button) at the right time to counterattack.
Attack - Counter Maneuver - CO 03.png Counter Maneuver (CO 03)  •  Fight Response (CO 01) No The preparation speed for a counterattack against a wildlife animal is increased.

HOLD (button) to prime counterattack.
MOVE (button) to turn toward aggressor.
RELEASE (button) at the right time to counterattack.
Attack - Counter Maneuver - CO 04.png Counter Maneuver (CO 04)  •  Fight Response (CO 01)  •  Startle Response (CO 05) No The preparation speed for a counterattack against a predator is increased.

HOLD (button) to prime counterattack.
MOVE (button) to turn toward aggressor.
RELEASE (button) at the right time to counterattack.
Attack - Fight Response - CO 01.png Fight Response (CO 01)  •  Acute Stress Response (MS 02)  •  Counter Maneuver (CO 02)
 •  Counter Maneuver (CO 03)
 •  Counter Maneuver (CO 04)
 •  Group Defense (CO 06)
 •  Temporal Distortion (FR 02)
No The preparation speed for a counterattack is increased.

HOLD (button) to prime counterattack.
MOVE (button) to turn toward aggressor.
RELEASE (button) at the right time to counterattack.
Attack - Group Defense - CO 06.png Group Defense (CO 06)  •  Fight Response (CO 01) No Clan members have the ability to defend themselves during an attack, provided they have an effective weapon in hand.
Attack - Released Strength - BB CO 01.png Released Strength (BB CO 01) Yes A successful strike causes more damage.

HOLD (button) to prime counterattack.
MOVE (button) to turn toward aggressor.
RELEASE (button) at the right time to counterattack.
Attack - Released Strength - BB CO 02.png Released Strength (BB CO 02)  •  Startle Response (CO 05) Yes A successful strike causes more damage.

HOLD (button) to prime counterattack.
MOVE (button) to turn toward aggressor.
RELEASE (button) at the right time to counterattack.
Attack - Startle Response - CO 05.png Startle Response (CO 05)  •  Counter Maneuver (CO 02)
 •  Counter Maneuver (CO 04)
 •  Released Strength (BB CO 02)
 •  Ataraxia (DO 06)
 •  Temporal Distortion (FR 04)
No The preparation speed for a counterattack is maximized.

HOLD (button) to prime counterattack.
MOVE (button) to turn toward aggressor.
RELEASE (button) at the right time to counterattack.


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