Construction

Construction is a process to transform a stockpile of items into another potentially more useful item.

Construction is also an item type related to the construction process. Each item once constructed is classified as a construction item.

Construction process
Each constructed item follows the same set of actions:
 * To start, you use the Add To Pile.png Add To Pile action to create a supply of the construction item.
 * Second, you use the Build ico.png Start Construction action once you have enough of the construction item in the stockpile.
 * Finally, you use the Construct ico 128.png Build action repeatedly to construct the item.

Construction items
There are only a few constructed items that have specific uses: The construction stockpile requirements can be reduced after learning specific neurons.
 * Four MindIcon DeadBranch.png Branches can be used to construct a MindIcon BranchBarrier.png Branch Barrier.
 * Four MindIcon NatalGrassCycad.png Grass Cycads can be used to construct a MindIcon SleepSpot.png Spot.
 * Four SenseIcon Thornbush.pngbushes can be used to construct a SenseIcon ThornbushWall.png Thornbush Wall.

Deconstruction
The Branch Barrier and the Thornbush Wall can be removed after construction by using the Start Deconstruction and Deconstruct actions. If you use these actions, the materials used to make the construction will be lost.

Neurons
The following neurons impact construction.