Talk:Temporal Distortion (FR 02)

What does this even mean
What does "Temporal Distortion" mean and how does it give more reaction time? Greatest Ape (talk) 22:45, 5 November 2020 (UTC)


 * Temporal Distortion allows you more "time" when the Combat prompt shows up onscreen. If you want to dodge or counterattack you are given the choice. When time slows down for combat actions, you only have so long before the animal attacks you. This neuron makes that time "more" - so you have longer to make a choice. --GS877 (talk) 22:50, 5 November 2020 (UTC)


 * I think you misunderstood. I knew what it does in context of the game but I was asking what the actual term means irl. It has to mean something because this game tries to stick as close to possible to real life as possible (EXECPT for some animals) and I doubt that "temporal distortion" is a made up term. Greatest Ape (talk)


 * Temporal distortion is a thing in real life. Your mind changes the perception of time in stressful situations. Almost as if time is slowing down or speeding up. Temporal (time) distortion (change out of shape) - time is changed so it isn't the same. :) --GS877 (talk) 22:58, 5 November 2020 (UTC)


 * Thanks man. That's always confused me. Wow. The fact that the mind can do that is crazy. Greatest Ape (talk)


 * You can read about it here. Time perception. Wikipedia:Time perception. --GS877 (talk) 23:04, 5 November 2020 (UTC)

Hey off topic what is that evolution that allows you to slow time and what's is it's use. I've used it before but I don't see any use in it. Greatest Ape (talk)


 * Do you mean one of the neurons or one of the Evolution Greatest Ape? There are many neurons and a number of them deal with combat. If you can point me to the page you mean I could see what I can get for an answer for you. :) --GS877 (talk) 23:18, 5 November 2020 (UTC)


 * It is a neuron. I'm sorry if I confused you. This is only able to be unlocked if you have reached a certain ape. The prompt is to press both the triggers.(only for controllers) Doing this causes time to slow. It takes a HUGE chunk of dopamine. And I wanted to know If this has any use. Because If it doesent there's no point in investing the reinforcements or energy. Greatest Ape (talk)


 * There are multiple neurons that use the "double button" to slow down time plus some genetic mutations - Hyperfocus (ZO 01), Locus of Control (ZO 02), Locus of Control (ZO 03), Autotelic Personality (BB ZO 01), Autotelic Personality (BB ZO 02), Autotelic Personality (BB ZO 03). These allow you to use a chunk of dopamine to make time pass slowly. Try using that and then your senses or other actions that require concentration. Likely as you get higher "versions" - the amount of dopmaine used is less or the time you can slow down time for is longer. --GS877 (talk) 23:33, 5 November 2020 (UTC)


 * Ohh I see now. That could be helpful when facing an animal while in a group so you can cut off the animal and keep it from Killing a hominid.


 * Also I saw why you don't have visibility protection on the medicine page. That makes sense Greatest Ape (talk)


 * Some of the things like the protection thing I had to change many times. Fixing them, then removing them, and then checking the game files to see what they say (which isn't always clear either).


 * Lots of those neurons are more specialized kind of things. It's "nice" but there are more useful things. If you have other items that you want / need - get those first. Combat or medicine or food based ones are good. Senses are good but does it matter if you can identify one warthog or all of them in a group at the same time? I'd rather have omnivore neurons and medicine ones and take a but extra time to identify items than to be poisoned by food all the time or it taking a lot of medicine to cure me. --GS877 (talk) 00:02, 6 November 2020 (UTC)


 * Yea I go for motricity/ambulation combat/dodge and senses ( because if you get the one where it identifies all squared on screen is super helpful) Greatest Ape (talk)