Carcass

A Carcass is a gathering spot item created after a wildlife animal is killed. Specific wildlife that is neutral or hostile can be turned into a carcass, which can then be harvested for Mammal Meat or  Oviparous Meat. Some carcasses also allow the harvesting of Hard Bones from them.

Most rocks or blunt objects can be used for butchering but there are two tools that excel at butchering: aBasalt Chopper or anObsidian Scraper.

Carcasses created by two animals fighting each other will already be butchered and your hominid can grab a piece of meat or hard bones from the carcass.

Most carcasses can be butchered several times depending upon the animal. To butcher a carcass more than once, all the items dropped from the previous butchering must be picked up.