Omnivore (neuronal branch)

Omnivore is a neuronal branch located on the Neuronal menu.

Overview
The Omnivore neuronal branch deals with specific foods, energy, and reducing and finally eliminating  Non-Omnivore. Neurons in this branch reduce detriments or improve abilities related to specific foods that cause non-omnivore.

Mechanics
The Omnivore neuronal branch is a sub-branch of the primary Metabolism branch. This is a self-contained sub-branch.

The Omnivore branch has eleven total neurons: nine regular neurons and two genetic mutations.

To mature an omnivore neuron, it is important to understand the following mechanics:
 * You only begin to adapt to food by getting Non-Omnivore minor ico.png Non-Omnivore major ico.png Non-Omnivore from eating the food and then making non-omnivore go away. It is the act of curing or your body eliminating non-omnivore on its own that matures the neuron.
 * You can eat as much of a food as you want, and you can get severe non-omnivore, but it does nothing for you. You have to cure or wait out the negative status effect to count towards the neuron maturing.

An example would be eating some African Agaric Fungus. You haven't done anything yet to mature the first mushroom neuron Eumycota Food Acclimatization (OM 01). As you eat the mushrooms, you are afflicted with non-omnivore. The severity of your non-omnivore from the mushrooms depends upon how much you eat. You decide to eat a whole bunch of African Agaric Fungus and get severe non-omnivore. You walk over to a Fresh Water Source and begin  scooping the fresh water. As you drink the water, the non-omnivore begins to be removed because of the medicinal nature of the water. At a certain point, there will be an onscreen flash as the non-omnivore is eliminated. When the non-omnivore is removed through curing or waiting, that is when the action of eating the mushrooms counts towards maturing the neuron.