Bleeding

Bleeding is a negative status effect caused by the claw attacks of creatures such as the Machairodus. The effect itself is characterized by the hominid in question visibly showing signs of bleeding i.e. red fur, slick spots, spurting blood from wounds.

Mechanics
Bleeding will continually reduce vitality until stopped and will not decrease with time while sleeping or foraging. Not treating bleeding will result in the death of your hominid.

Bleeding also affects the Life Expectancy of a hominid over time and has permanent effects even if you don't die.

Important: Your clan members may suffer from bleeding without you noticing, so keep an eye out for visual signs of discomfort! The Clan HUD will also indicate bleeding clan members with a dull red bar that pulses outwards from the central circle to the clan member that is hurt.

Learning specific neurons reduces the negative effects of bleeding and increase the positive effects of medicines with respect to bleeding.

Stage 1 - Bleeding
Stage 1 is encountered after being attacked by an animal that has claws and slashing attacks. Actions will take more effort. You can still travel but your hominid will lose life expectancy over time.

Stage 2 - Severe Bleeding
Stage 2 only occurs after being attacked twice by an animal that has claws and slashing attacks. Actions will take more effort. You can still travel but Stage 2 drastically lowers the life expectancy of a hominid over time.

Remedies
Medicines able to stop the bleeding condition:
 * SenseIcon AloeSap.png Sap
 * SenseIcon AloeSap grind.png Sap Paste
 * SenseIcon Honey.png
 * SenseIcon HorsetailLeaves.pngtail Leaves
 * SenseIcon HorsetailPaste grind.pngtail Paste
 * SenseIcon KapokFiber.png Fiber
 * SenseIcon Mud.png Mud

Bleeding Protection
Medicines can also be used before being afflicted with negative status effects to give positive status effects or "protections". These protections allow you to endure situations that would normally cause you harm.

Be aware that protections run on a timer and will eventually run out. The protections will also reduce by the amount of damage they stop. Your hominid won't be harmed but the protections will go down instead. You will need to add more protections over time to ensure you aren't going to be harmed by afflictions.

Medicines that confer bleeding protection:
 * SenseIcon AloeSap.png Sap
 * SenseIcon AloeSap grind.png Sap Paste
 * SenseIcon Honey.png
 * SenseIcon HorsetailLeaves.pngtail Leaves
 * SenseIcon HorsetailPaste grind.pngtail Paste
 * SenseIcon KapokFiber.png Fiber
 * SenseIcon Mud.png Mud

Neurons
The following neurons impact bleeding.